Abstrakti
The evaluation of mixed reality audio is typically approached under the paradigms of either authenticity or plausibility. While the first refers to the identity of a real and a virtualized sound source, the latter measures the degree of belief in cases where no direct reference is available. We refer to transfer-plausibility as the ability of a virtualized source to stand alongside multiple real sound sources. We present a perceptual experiment where listeners detect and identify a sound source as being virtualized using dynamic non-individualized binaural rendering under varying scene complexity. Scene Complexity is controlled by a varying number of loudspeakers. We demonstrate that the presented methodology mitigates ceiling effects, typically encountered in authenticity and plausibility tests.
| Alkuperäiskieli | Englanti |
|---|---|
| Otsikko | 2020 AES International Conference on Audio for Virtual and Augmented Reality |
| Kustantaja | Audio Engineering Society |
| Sivumäärä | 10 |
| ISBN (elektroninen) | 978-1-942220-19-0 |
| Tila | Julkaistu - 2020 |
| OKM-julkaisutyyppi | A4 Artikkeli konferenssijulkaisussa |
| Tapahtuma | AES International Conference on Audio for Virtual and Augmented Reality - Redmond, Yhdysvallat Kesto: 17 elok. 2020 → 19 elok. 2020 |
Conference
| Conference | AES International Conference on Audio for Virtual and Augmented Reality |
|---|---|
| Maa/Alue | Yhdysvallat |
| Kaupunki | Redmond |
| Ajanjakso | 17/08/2020 → 19/08/2020 |
Sormenjälki
Sukella tutkimusaiheisiin 'Towards Transfer-Plausibility for Evaluating Mixed Reality Audio in Complex Scenes'. Ne muodostavat yhdessä ainutlaatuisen sormenjäljen.Projektit
- 1 Päättynyt
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VRACE: Virtual Reality Audio for Cyber Environments
Lokki, T. (Vastuullinen johtaja), Hiipakka, M. (Projektin jäsen), Kastemaa, M. (Projektin jäsen), Hofmann, A. (Projektin jäsen) & Meyer-Kahlen, N. (Projektin jäsen)
01/03/2019 → 31/08/2023
Projekti: EU: MC
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