The History of Quantum Games

Tutkimustuotos: Artikkeli kirjassa/konferenssijulkaisussaConference article in proceedingsScientificvertaisarvioitu

7 Sitaatiot (Scopus)
14 Lataukset (Pure)

Abstrakti

In this paper, we explore the historical development of playable quantum physics related games (“quantum games”). For the purpose of this examination, we have collected over 260 quantum games ranging from commercial games, applied and serious games, and games that have been developed at quantum themed game jams and educational courses. We provide an overview of the journey of quantum games across three dimensions: the perceivable dimension of quantum physics, the dimension of scientific purposes, and the dimension of quantum technologies. We then further reflect on the definition of quantum games and its implications. While motivations behind developing quantum games have typically been educational or academic, themes related to quantum physics have begun to be more broadly utilised across a range of commercial games. In addition, as the availability of quantum computer hardware has grown, entirely new variants of quantum games have emerged to take advantage of these machines' inherent capabilities, Quantum Computer Games.
AlkuperäiskieliEnglanti
OtsikkoProceedings of COG 2023 conference
KustantajaIEEE
ISBN (elektroninen)979-8-3503-2277-4
ISBN (painettu)979-8-3503-2278-1
DOI - pysyväislinkit
TilaJulkaistu - 2023
OKM-julkaisutyyppiA4 Artikkeli konferenssijulkaisussa
TapahtumaIEEE Conference on Games - Northeastern University, Boston, Yhdysvallat
Kesto: 21 elok. 202324 elok. 2023
https://2023.ieee-cog.org/

Julkaisusarja

NimiIEEE Conference on Games
KustantajaIEEE
ISSN (painettu)2325-4270
ISSN (elektroninen)2325-4289

Conference

ConferenceIEEE Conference on Games
LyhennettäIEEE CoG
Maa/AlueYhdysvallat
KaupunkiBoston
Ajanjakso21/08/202324/08/2023
www-osoite

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