Social augmented reality: Enhancing context-dependent communication and informal learning at work

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Bibtex - Lataa

@article{ca6408342a804578bf13e8b6d6aabb8e,
title = "Social augmented reality: Enhancing context-dependent communication and informal learning at work",
abstract = "Our design proposal of Social Augmented Reality (SoAR) grows from the observed difficulties of practical applications of Augmented Reality (AR) in workplace learning. In our research we investigated construction workers doing physical work in the field and analyzed the data using qualitative methods in various workshops. The challenges related to learning in the construction sites were: sharing of specific situation processes or details, need of direct communication channel over distance and support for social appraisal. The second result of the study is a prototype. SoAR is a design solution, an application for smart phones. The primary target for the SoAR design builds on the discoveries and idea that current AR developments in the area should focus on enhancing human-to-human interactions: messages, gestures, words and other small elements of communication. We present the current SoAR prototype that enhances video calls with overlaid drawings therefor SoAR is a tool for asking and providing guidance in context-reliant work situations. Our guiding theoretical framework is drawing from phenomenological discussion dealing with embodied interaction expanded by a process of research-based design.",
author = "Jana Pejoska and Merja Bauters and Jukka Purma and Teemu Leinonen",
year = "2016",
month = "5",
day = "1",
doi = "10.1111/bjet.12442",
language = "English",
volume = "47",
pages = "474 -- 483",
journal = "British Journal of Educational Technology",
issn = "0007-1013",
publisher = "Wiley-Blackwell",
number = "3",

}

RIS - Lataa

TY - JOUR

T1 - Social augmented reality: Enhancing context-dependent communication and informal learning at work

AU - Pejoska, Jana

AU - Bauters, Merja

AU - Purma, Jukka

AU - Leinonen, Teemu

PY - 2016/5/1

Y1 - 2016/5/1

N2 - Our design proposal of Social Augmented Reality (SoAR) grows from the observed difficulties of practical applications of Augmented Reality (AR) in workplace learning. In our research we investigated construction workers doing physical work in the field and analyzed the data using qualitative methods in various workshops. The challenges related to learning in the construction sites were: sharing of specific situation processes or details, need of direct communication channel over distance and support for social appraisal. The second result of the study is a prototype. SoAR is a design solution, an application for smart phones. The primary target for the SoAR design builds on the discoveries and idea that current AR developments in the area should focus on enhancing human-to-human interactions: messages, gestures, words and other small elements of communication. We present the current SoAR prototype that enhances video calls with overlaid drawings therefor SoAR is a tool for asking and providing guidance in context-reliant work situations. Our guiding theoretical framework is drawing from phenomenological discussion dealing with embodied interaction expanded by a process of research-based design.

AB - Our design proposal of Social Augmented Reality (SoAR) grows from the observed difficulties of practical applications of Augmented Reality (AR) in workplace learning. In our research we investigated construction workers doing physical work in the field and analyzed the data using qualitative methods in various workshops. The challenges related to learning in the construction sites were: sharing of specific situation processes or details, need of direct communication channel over distance and support for social appraisal. The second result of the study is a prototype. SoAR is a design solution, an application for smart phones. The primary target for the SoAR design builds on the discoveries and idea that current AR developments in the area should focus on enhancing human-to-human interactions: messages, gestures, words and other small elements of communication. We present the current SoAR prototype that enhances video calls with overlaid drawings therefor SoAR is a tool for asking and providing guidance in context-reliant work situations. Our guiding theoretical framework is drawing from phenomenological discussion dealing with embodied interaction expanded by a process of research-based design.

UR - http://www.scopus.com/inward/record.url?scp=84963571272&partnerID=8YFLogxK

U2 - 10.1111/bjet.12442

DO - 10.1111/bjet.12442

M3 - Article

VL - 47

SP - 474

EP - 483

JO - British Journal of Educational Technology

JF - British Journal of Educational Technology

SN - 0007-1013

IS - 3

ER -

ID: 1979170