Abstrakti
We introduce a digital game for children’s foreign-language learning that uses automatic speech recognition (ASR) for evaluating children’s utterances. Our first prototype focuses on the learning of English words and their pronunciation. The game connects to a network server, which handles the recognition and pronunciation grading of children’s foreign-language speech. The server is reusable for different applications. Given suitable acoustic models, it can be used for grading pronunciations in any language.
Alkuperäiskieli | Englanti |
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Otsikko | Proceedings of the Annual Conference of the International Speech Communication Association, INTERSPEECH |
Kustantaja | International Speech Communication Association (ISCA) |
Sivut | 3429-3430 |
Vuosikerta | 2017-August |
Tila | Julkaistu - elok. 2017 |
OKM-julkaisutyyppi | A4 Artikkeli konferenssijulkaisussa |
Tapahtuma | Interspeech - Stockholm, Ruotsi Kesto: 20 elok. 2017 → 24 elok. 2017 Konferenssinumero: 18 http://www.interspeech2017.org/ |
Julkaisusarja
Nimi | Interspeech: Annual Conference of the International Speech Communication Association |
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ISSN (elektroninen) | 1990-9772 |
Conference
Conference | Interspeech |
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Maa/Alue | Ruotsi |
Kaupunki | Stockholm |
Ajanjakso | 20/08/2017 → 24/08/2017 |
www-osoite |