Role-Based Perceptions of Computer Participants in Human-Computer Co-Creativity

Anna Kantosalo, Anna Jordanous

Tutkimustuotos: Artikkeli kirjassa/konferenssijulkaisussaConference contributionProfessional


The purpose of this ongoing research is to better understand the potential contributions that computers can play in situations where people interact with computers towards creative pursuits and goals. Past research has provided sets of definitions of different roles that a computer plays in human-computer creative collaboration. Thus far, we look into the advantages and limitations of having such roles. In particular, this paper contributes an analysis and categorisation of the coverage of existing role classifications for computational participants in co-creativity. This analysis is complemented by a comparative review of the use of roles to understand and structure creative collaboration between people only (i.e. without any computational participants involved). Our wider project investigates whether these defined sets of roles are a. adequate and b. helpful for understanding the perception of computational contributions in co-creativity, with a study planned to investigate the roles of current systems in practice. This project considers both co-creative computer systems that currently exist, and systems that could potentially exist in the future. Our goal is to reach a point where the perception of what is possible in human-computer co-creative collaboration is enabled and boosted (but not constrained) by a definitive set of roles.
OtsikkoProceedings of the 7th Computational Creativity Symposium at AISB 2021 (CC2021)
ToimittajatJuan Alvarado, Anna Jordanous
TilaJulkaistu - 2021
OKM-julkaisutyyppiD3 Ammatillisen konferenssin julkaisusarja
TapahtumaSymposium on Computational Creativity - Virtual, Online
Kesto: 9 huhtik. 20219 huhtik. 2021
Konferenssinumero: 7


ConferenceSymposium on Computational Creativity
KaupunkiVirtual, Online


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