Physical keyboards in Virtual reality: Analysis of typing performance and effects of avatar hands

Pascal Knierim, Valentin Schwind, Anna Maria Feit, Florian Nieuwenhuizen, Niels Henze

Tutkimustuotos: Artikkeli kirjassa/konferenssijulkaisussaConference contributionScientificvertaisarvioitu

87 Sitaatiot (Scopus)
364 Lataukset (Pure)

Abstrakti

Entering text is one of the most common tasks when interacting with computing systems. Virtual Reality (VR) presents a challenge as neither the user's hands nor the physical input devices are directly visible. Hence, conventional desktop peripherals are very slow, imprecise, and cumbersome. We developed a apparatus that tracks the user's hands, and a physical keyboard, and visualize them in VR. In a text input study with 32 participants, we investigated the achievable text entry speed and the effect of hand representations and transparency on typing performance, workload, and presence. With our apparatus, experienced typists benefited from seeing their hands, and reach almost outside-VR performance. Inexperienced typists profited from semi-transparent hands, which enabled them to type just 5.6 WPM slower than with a regular desktop setup. We conclude that optimizing the visualization of hands in VR is important, especially for inexperienced typists, to enable a high typing performance.

AlkuperäiskieliEnglanti
OtsikkoCHI 2018 - Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems
KustantajaACM
Sivumäärä9
ISBN (elektroninen)978-1-4503-5620-6
DOI - pysyväislinkit
TilaJulkaistu - 20 huhtik. 2018
OKM-julkaisutyyppiA4 Artikkeli konferenssijulkaisuussa
TapahtumaACM SIGCHI Annual Conference on Human Factors in Computing Systems - Palais des Congrès de Montréal, Montreal, Kanada
Kesto: 21 huhtik. 201826 huhtik. 2018
Konferenssinumero: 36
https://chi2018.acm.org/
https://chi2018.acm.org

Conference

ConferenceACM SIGCHI Annual Conference on Human Factors in Computing Systems
LyhennettäCHI
Maa/AlueKanada
KaupunkiMontreal
Ajanjakso21/04/201826/04/2018
www-osoite

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