Optimization of Virtual Loudspeakers for Spatial Room Acoustics Reproduction with Headphones

Otto Puomio, Jukka Pätynen, Tapio Lokki

Tutkimustuotos: LehtiartikkeliArticleScientificvertaisarvioitu

6 Sitaatiot (Scopus)
114 Lataukset (Pure)

Abstrakti

The use of headphones in reproducing spatial sound is becoming more and more popular. For instance, virtual reality applications often use head-tracking to keep the binaurally reproduced auditory environment stable and to improve externalization. Here, we study one spatial sound reproduction method over headphones, in particular the positioning of the virtual loudspeakers. The paper presents an algorithm that optimizes the positioning of virtual reproduction loudspeakers to reduce the computational cost in head-tracked real-time rendering. The listening test results suggest that listeners could discriminate the optimized loudspeaker arrays for renderings that reproduced a relatively simple acoustic conditions, but optimized array was not significantly different from equally spaced array for a reproduction of a more complex case. Moreover, the optimization seems to change the perceived openness and timbre, according to the verbal feedback of the test subjects
AlkuperäiskieliEnglanti
Artikkeli1282
Sivut1-16
Sivumäärä16
JulkaisuAPPLIED SCIENCES
Vuosikerta7
Numero12
DOI - pysyväislinkit
TilaJulkaistu - 9 joulukuuta 2017
OKM-julkaisutyyppiA1 Julkaistu artikkeli, soviteltu

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