On The Teachers Role in Interactive Prototyping

Tutkimustuotos: Artikkeli kirjassa/konferenssijulkaisussavertaisarvioitu

Tutkijat

  • Jussi Mikkonen

Organisaatiot

Kuvaus

The industrial design students are increasingly involved with the development of functional interactable prototypes. There is complexity in both the concept generation and the implementation, something that the design students need to be able to cope with. We approach the prototyping in the light of representing a design idea, moving from concept towards a physical manifestation, and discuss the concept-imposed minimum towards the complexity of a prototype. While a combination of methods, such as cardboard-mockups, and wizard-of-oz can be used to evaluate simpler design ideas, they simply fall short with a complex device, as there are too many things happening. Thus, an approach is needed for developing complex prototypes. We examine five different prototypes, and discuss the role of the teacher in each. Drawing from the concept, prototyping practice, and the required complexity, we suggest stages of complexity for the development, and a more active participation from the teacher.

Yksityiskohdat

AlkuperäiskieliEnglanti
OtsikkoDesign for Next
AlaotsikkoProceedings of the 12th European Academy of Design Conference
ToimittajatLoredana Di Lucchio, Lorenzo Imbesi, Paul Atkinson
TilaJulkaistu - 14 huhtikuuta 2017
OKM-julkaisutyyppiA4 Artikkeli konferenssijulkaisuussa
TapahtumaInternational European Academy of Design Conference - Sapienza University of Rome, Rome, Italia
Kesto: 12 huhtikuuta 201714 huhtikuuta 2017
Konferenssinumero: 12
http://www.designfornext.org/

Julkaisusarja

NimiThe Design Journal
NumeroSupplement 1
Vuosikerta20
ISSN (painettu)1460-6925
ISSN (elektroninen)1756-3062

Conference

ConferenceInternational European Academy of Design Conference
LyhennettäEAD
MaaItalia
KaupunkiRome
Ajanjakso12/04/201714/04/2017
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