Projekteja vuodessa
Abstrakti
Videogames receive increasing acclaim as a medium capable of artistic expression, emotional resonance, and even transformative potential. Yet while discussions concerning the status of games as art have a long history in games research, little is known about the player experience (PX) of games as art, their emotional characteristics, and what impact they may have on players. Drawing from Empirical Aesthetics, we surveyed 174 people about whether they had an art experience with videogames and what emotions they experienced. Our findings showcase the prominence of epistemic emotions for videogame art experiences, beyond the negative and mixed emotional responses previously examined, as well as the range of personal impacts such experiences may have. These findings are consistent with art experience phenomena characteristic of other art forms. Moreover, we discuss how our study relates to prior research on emotions and reflection in PX, the importance of games' representational qualities in art experiences, and identify lines of further inquiry. All data, study materials, and analyses are available at https://osf.io/ryvt6/.
Alkuperäiskieli | Englanti |
---|---|
Artikkeli | 237 |
Sivumäärä | 19 |
Julkaisu | Proceedings of the ACM on Human-Computer Interaction |
Vuosikerta | 5 |
Numero | CHIPLAY |
DOI - pysyväislinkit | |
Tila | Julkaistu - syysk. 2021 |
OKM-julkaisutyyppi | A1 Alkuperäisartikkeli tieteellisessä aikakauslehdessä |
Tapahtuma | ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play - Vienna, Itävalta Kesto: 18 lokak. 2021 → 21 lokak. 2021 Konferenssinumero: 8 https://chiplay.acm.org/2021/ |
Sormenjälki
Sukella tutkimusaiheisiin '''My Soul Got a Little Bit Cleaner'': Art Experience in Videogames'. Ne muodostavat yhdessä ainutlaatuisen sormenjäljen.Projektit
- 1 Aktiivinen
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MAGE: Establishing a Model of Aesthetic Game Experience (MAGE)
Kärnä, E. (Projektin jäsen), Vornhagen, J. (Projektin jäsen), Rautalahti, H. (Projektin jäsen), Väkevä, J. (Projektin jäsen) & Lindqvist, J. (Vastuullinen tutkija)
01/09/2021 → 31/08/2025
Projekti: Academy of Finland: Other research funding
Palkinnot
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CHI PLAY Honorable Mention
Bopp, J. (Recipient), Vornhagen, J. (Recipient) & Mekler, E. (Recipient), 2021
Palkinto: Palkinto tai huomionosoitus tuotoksesta
Lehtileikkeet
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Radical Gaming! Ein subjektiver Ausstellungsbericht
Mekler, E.
02/10/2021
1 kohde/ Medianäkyvyys
Lehdistö/media: Esiintyminen mediassa
Tutkimustuotos
- 8 Viittaukset
- 1 Muu tuotos
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Radical Gaming - immersion - simulation - subversion
Mekler, E., 2021, Christoph Merian Verlag.Tutkimustuotos: Muu tuotos › General public