Models of Mastery Learning for Computing Education

Claudia Szabo, Miranda C. Parker, Michelle Friend, Johan Jeuring, Tobias Kohn, Lauri Malmi, Judithe Sheard

Tutkimustuotos: Artikkeli kirjassa/konferenssijulkaisussaConference article in proceedingsScientificvertaisarvioitu

4 Lataukset (Pure)

Abstrakti

The application of mastery learning, where students progress through their learning in a self-paced manner until they have mastered specific concepts, is considered appealing for teaching introductory programming courses. Despite its growing popularity in computing and its extensive use in other disciplines, there is no overview of the design of courses that use mastery learning. In this position paper, we present an overview of five mastery learning models and discuss examples of how these can be applied in practice, both in foundational programming as well as more advanced courses. Our analysis focuses on the student progression through the course, the assessment structure, and the support for self-paced learning, including for struggling students. This work provides a greater understanding of mastery learning and its application in a computing education context.

AlkuperäiskieliEnglanti
OtsikkoSIGCSE TS 2025 - Proceedings of the 56th ACM Technical Symposium on Computer Science Education
KustantajaACM
Sivut1092-1098
Sivumäärä7
Vuosikerta1
ISBN (elektroninen)979-8-4007-0531-1
DOI - pysyväislinkit
TilaJulkaistu - 18 helmik. 2025
OKM-julkaisutyyppiA4 Artikkeli konferenssijulkaisussa
TapahtumaACM Technical Symposium on Computer Science Education - Pittsburgh, Yhdysvallat
Kesto: 26 helmik. 20251 maalisk. 2025
Konferenssinumero: 56

Conference

ConferenceACM Technical Symposium on Computer Science Education
LyhennettäSIGCSE
Maa/AlueYhdysvallat
KaupunkiPittsburgh
Ajanjakso26/02/202501/03/2025

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