Live participation: Augmenting events with audience-performer interaction systems

Tutkimustuotos: Artikkeli kirjassa/konferenssijulkaisussaConference contributionScientificvertaisarvioitu

9 Sitaatiot (Scopus)

Abstrakti

Tools for supporting performer-audience interaction have been gaining increasing interest in HCI community recently. They encompass a wide range of systems from simple polls to live tweeting and backchannel chats. However, a lack of unifying conceptual framework hampers their efficient development and deployment in events. In this paper, we develop a notion of live participation and present a live participation system that aims to capture performer-audience interaction systems' salient design-relevant characteristics. With user studies, we identify central characteristics of live participation (RQ1) and explore the diversity of types of live participation situations (RQ2). The identified concepts-extended performance, integration work, and episodes-provide the groundwork for further design of live participation systems and more engaging audience interactions.

AlkuperäiskieliEnglanti
OtsikkoDIS 2016 - Proceedings of the 2016 ACM Conference on Designing Interactive Systems: Fuse
KustantajaACM
Sivut509-520
Sivumäärä12
ISBN (elektroninen)9781450340311
DOI - pysyväislinkit
TilaJulkaistu - 4 kesäk. 2016
OKM-julkaisutyyppiA4 Artikkeli konferenssijulkaisuussa
TapahtumaACM Conference on Designing Interactive Systems - Brisbane, Austraalia
Kesto: 4 kesäk. 20168 kesäk. 2016
Konferenssinumero: 11

Conference

ConferenceACM Conference on Designing Interactive Systems
LyhennettäDIS
Maa/AlueAustraalia
KaupunkiBrisbane
Ajanjakso04/06/201608/06/2016

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