Fair and Encouraging - Developing an Automatic Assessment System in Aalto Drawing

Christina Lassheikki, Iina Nokelainen, Yuanqi Shan, Maximus Kaos, Martti Raevaara, Heikka Valja, Perttu Hämäläinen

Tutkimustuotos: Artikkeli kirjassa/konferenssijulkaisussaAbstractScientificvertaisarvioitu

1 Sitaatiot (Scopus)

Abstrakti

Drawing, sketching and other forms of visual communication are useful tools for communicating our thoughts especially in a multidisciplinary setting, yet instruction in drawing is often limited by the amount of students one instructor can guide at once. [Univ.] Drawing presents an accessible, low-threshold opportunity for any student to learn to draw through a gameful touch-screen device application. This paper focuses on the creation of the in-platform evaluation and assessment system with the goals of being fair to the user by giving reliable feedback, be encouraging to aid motivation, and to be meaningful to the user. An automatic technology for assessing drawings made by the user was developed. With [Univ.] Drawing we are testing if the concept of learning to draw through a gameful system is feasible on a larger scale.
AlkuperäiskieliEnglanti
Sivut337-344
DOI - pysyväislinkit
TilaJulkaistu - 28 lokakuuta 2018
OKM-julkaisutyyppiEi oikeutettu
TapahtumaACM SIGCHI Annual Symposium on Computer-Human Interaction in Play
- Melbourne, Austraalia
Kesto: 28 lokakuuta 201831 lokakuuta 2018
Konferenssinumero: 5
https://chiplay.acm.org/2018/

Conference

ConferenceACM SIGCHI Annual Symposium on Computer-Human Interaction in Play
LyhennettäCHI PLAY
Maa/AlueAustraalia
KaupunkiMelbourne
Ajanjakso28/10/201831/10/2018
www-osoite

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