TY - JOUR
T1 - Control theoretic models of pointing
AU - Müller, Jörg
AU - Oulasvirta, Antti
AU - Murray-Smith, Roderick
N1 - | openaire: EC/H2020/637991/EU//COMPUTED
PY - 2017/8/1
Y1 - 2017/8/1
N2 - This article presents an empirical comparison of four models from manual control theory on their ability to model targeting behaviour by human users using a mouse: McRuer's Crossover, Costello's Surge, secondorder lag (2OL), and the Bang-bang model. Such dynamic models are generative, estimating not only movement time, but also pointer position, velocity, and acceleration on a moment-to-moment basis. We describe an experimental framework for acquiring pointing actions and automatically fitting the parameters of mathematical models to the empirical data.We present the use of time-series, phase space, and Hooke plot visualisations of the experimental data, to gain insight into human pointing dynamics. We find that the identified control models can generate a range of dynamic behaviours that captures aspects of human pointing behaviour to varying degrees. Conditions with a low index of difficulty (ID) showed poorer fit because their unconstrained nature leads naturally to more behavioural variability. We report on characteristics of human surge behaviour (the initial, ballistic sub-movement) in pointing, as well as differences in a number of controller performance measures, including overshoot, settling time, peak time, and rise time. We describe trade-offs among the models. We conclude that control theory offers a promising complement to Fitts' law based approaches in HCI, with models providing representations and predictions of human pointing dynamics, which can improve our understanding of pointing and inform design.
AB - This article presents an empirical comparison of four models from manual control theory on their ability to model targeting behaviour by human users using a mouse: McRuer's Crossover, Costello's Surge, secondorder lag (2OL), and the Bang-bang model. Such dynamic models are generative, estimating not only movement time, but also pointer position, velocity, and acceleration on a moment-to-moment basis. We describe an experimental framework for acquiring pointing actions and automatically fitting the parameters of mathematical models to the empirical data.We present the use of time-series, phase space, and Hooke plot visualisations of the experimental data, to gain insight into human pointing dynamics. We find that the identified control models can generate a range of dynamic behaviours that captures aspects of human pointing behaviour to varying degrees. Conditions with a low index of difficulty (ID) showed poorer fit because their unconstrained nature leads naturally to more behavioural variability. We report on characteristics of human surge behaviour (the initial, ballistic sub-movement) in pointing, as well as differences in a number of controller performance measures, including overshoot, settling time, peak time, and rise time. We describe trade-offs among the models. We conclude that control theory offers a promising complement to Fitts' law based approaches in HCI, with models providing representations and predictions of human pointing dynamics, which can improve our understanding of pointing and inform design.
KW - Aimed movements
KW - Control theory
KW - Dynamics
KW - Fitts' law
KW - Modelling
KW - Pointing
KW - Targeting
UR - http://www.scopus.com/inward/record.url?scp=85028679237&partnerID=8YFLogxK
U2 - 10.1145/3121431
DO - 10.1145/3121431
M3 - Article
AN - SCOPUS:85028679237
VL - 24
JO - ACM TRANSACTIONS ON COMPUTER-HUMAN INTERACTION
JF - ACM TRANSACTIONS ON COMPUTER-HUMAN INTERACTION
SN - 1073-0516
IS - 4
M1 - 27
ER -