Web-Based Public-Screen Gaming: Insights from Deployments

Jouni Vepsäläinen, Petri Savolainen, Jouni Ojala, Antonella Di Rienzo, Matti Nelimarkka, Kai Kuikkaniemi, Sasu Tarkoma, Giulio Jacucci

Research output: Contribution to journalArticleScientificpeer-review

5 Citations (Scopus)


Web-based public screen interaction using personal mobile devices is already being deployed in commercial interactive digital signage and gaming systems, but academic research on the topic has been scarce. In this article, the authors help to fill the gap by presenting their findings from two in-the-wild deployments of a public screen game that features Web-based interaction. This article is part of a special issue on pervasive displays.

Original languageEnglish
Article number7508836
Pages (from-to)40-46
Number of pages7
JournalIEEE Pervasive Computing
Issue number3
Publication statusPublished - 1 Jul 2016
MoE publication typeA1 Journal article-refereed


  • connection method
  • conversion rate
  • game
  • Internet/Web technologies
  • mobile
  • mobile device
  • pervasive computing
  • pervasive display
  • public screen


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