Wandertroper: Supporting Aesthetic Engagement with Everyday Surroundings through Soundscape Augmentation

Research output: Scientific - peer-reviewConference contribution

Standard

Wandertroper: Supporting Aesthetic Engagement with Everyday Surroundings through Soundscape Augmentation. / McGookin, David; Monastero, Beatrice; Torre, Giuseppe.

MUM '16: Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia. New York : ACM, 2016.

Research output: Scientific - peer-reviewConference contribution

Harvard

McGookin, D, Monastero, B & Torre, G 2016, Wandertroper: Supporting Aesthetic Engagement with Everyday Surroundings through Soundscape Augmentation. in MUM '16: Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia. ACM, New York, International Conference on Mobile and Ubiquitous Multimedia, Rovaniemi, Finland, 12/12/2016. DOI: 10.1145/3012709.3012725

APA

McGookin, D., Monastero, B., & Torre, G. (2016). Wandertroper: Supporting Aesthetic Engagement with Everyday Surroundings through Soundscape Augmentation. In MUM '16: Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia New York: ACM. DOI: 10.1145/3012709.3012725

Vancouver

McGookin D, Monastero B, Torre G. Wandertroper: Supporting Aesthetic Engagement with Everyday Surroundings through Soundscape Augmentation. In MUM '16: Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia. New York: ACM. 2016. Available from, DOI: 10.1145/3012709.3012725

Author

McGookin, David ; Monastero, Beatrice ; Torre, Giuseppe. / Wandertroper: Supporting Aesthetic Engagement with Everyday Surroundings through Soundscape Augmentation. MUM '16: Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia. New York : ACM, 2016.

Bibtex - Download

@inbook{107555f688c34732b04d0f5733b47665,
title = "Wandertroper: Supporting Aesthetic Engagement with Everyday Surroundings through Soundscape Augmentation",
abstract = "In this paper we present the design and evaluation of Wandertroper, a mobile system designed to support re-engagement with everyday surroundings during daily walks. Wandertroper generates real-time sound based on the spectromorphology of the inhabited soundscape, which is manipulated by how the user walks. Through an iterative participatory design process using semi-structured group discussions and ‘in-the-wild’ evaluations, we outline how design aspects, such as the degree of output abstraction and aesthetic personalisation of use, facilitated users’ engagement with everyday surroundings. We discuss how Wandertroper turned daily walks into personally-meaningful aesthetic experiences.",
keywords = "Embodied Interaction, Aesthetic UX, Rehabilitation of Attention, Soundscape Spectromorphology",
author = "David McGookin and Beatrice Monastero and Giuseppe Torre",
year = "2016",
doi = "10.1145/3012709.3012725",
isbn = "978-1-4503-4860-7",
booktitle = "MUM '16",
publisher = "ACM",

}

RIS - Download

TY - CHAP

T1 - Wandertroper: Supporting Aesthetic Engagement with Everyday Surroundings through Soundscape Augmentation

AU - McGookin,David

AU - Monastero,Beatrice

AU - Torre,Giuseppe

PY - 2016

Y1 - 2016

N2 - In this paper we present the design and evaluation of Wandertroper, a mobile system designed to support re-engagement with everyday surroundings during daily walks. Wandertroper generates real-time sound based on the spectromorphology of the inhabited soundscape, which is manipulated by how the user walks. Through an iterative participatory design process using semi-structured group discussions and ‘in-the-wild’ evaluations, we outline how design aspects, such as the degree of output abstraction and aesthetic personalisation of use, facilitated users’ engagement with everyday surroundings. We discuss how Wandertroper turned daily walks into personally-meaningful aesthetic experiences.

AB - In this paper we present the design and evaluation of Wandertroper, a mobile system designed to support re-engagement with everyday surroundings during daily walks. Wandertroper generates real-time sound based on the spectromorphology of the inhabited soundscape, which is manipulated by how the user walks. Through an iterative participatory design process using semi-structured group discussions and ‘in-the-wild’ evaluations, we outline how design aspects, such as the degree of output abstraction and aesthetic personalisation of use, facilitated users’ engagement with everyday surroundings. We discuss how Wandertroper turned daily walks into personally-meaningful aesthetic experiences.

KW - Embodied Interaction

KW - Aesthetic UX

KW - Rehabilitation of Attention

KW - Soundscape Spectromorphology

U2 - 10.1145/3012709.3012725

DO - 10.1145/3012709.3012725

M3 - Conference contribution

SN - 978-1-4503-4860-7

BT - MUM '16

PB - ACM

ER -

ID: 9576492