Understanding the Role of Physical and Digital Techniques in the Initial Design Processes of Architecture

Emrecan Gulay, Andres Lucero

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

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Architecture has been taking new turns with rapidly developing digital design and fabrication technologies. Consequently, establishing a link between physical and virtual design methods remains an open area for investigation. This paper explores the contemporary idea generation methods and the role of physical and digital design techniques in the initial design processes of architecture. We report our findings from interviews conducted with 14 participants consisting of experts and practitioners from the architecture field. Then, we discuss potential application areas of the results in the context of HCI research.
Original languageEnglish
Title of host publicationHuman-Computer Interaction – INTERACT 2021
EditorsCarmelo Ardito, Rosa Lanzilotti, Alessio Malizia, Alessio Malizia, Helen Petrie, Antonio Piccinno, Giuseppe Desolda, Kori Inkpen
Place of PublicationCham
Number of pages18
ISBN (Electronic)978-3-030-85616-8
ISBN (Print)978-3-030-85615-1
Publication statusPublished - 26 Aug 2021
MoE publication typeA4 Conference publication
EventInternational Conference on Human-Computer Interaction - Bari, Italy
Duration: 30 Aug 20213 Sept 2021
Conference number: 18

Publication series

NameLecture Notes in Computer Science
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349


ConferenceInternational Conference on Human-Computer Interaction
Abbreviated titleINTERACT


  • Conceptual design
  • Physical model-making
  • Digital design


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