Abstract
One of the most efficient non-perturbative methods for the calculation of thermal properties of quantum systems is the Hybrid Monte Carlo algorithm, as evidenced by its use in large-scale lattice quantum chromodynamics calculations. The performance of this algorithm is determined by the speed at which the fermion operator is applied to a given vector, as it is the central operation in the preconditioned conjugate gradient iteration. We study a simple implementation of these operations for the fermion matrix of the Hubbard model in d+1 spacetime dimensions, and report a performance comparison between a 2.66 GHz Intel Xeon E5430 CPU and an NVIDIA Tesla C1060 GPU using double-precision arithmetic. We find speedup factors ranging between 30 and 350 for d=1, and in excess of 40 for d=3. We argue that such speedups are of considerable impact for large-scale simulational studies of quantum many-body systems.
| Original language | English |
|---|---|
| Pages (from-to) | 1651-1656 |
| Number of pages | 6 |
| Journal | Computer Physics Communications |
| Volume | 182 |
| Issue number | 8 |
| DOIs | |
| Publication status | Published - Aug 2011 |
| MoE publication type | A1 Journal article-refereed |
Keywords
- Graphics processing units
- Quantum many-body systems
- Quantum Monte Carlo
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