Abstract
In this paper, we present how the design of mobile learning applications has undergone three different phases since the beginning of this millennium. Users’ expectations and requirements on m-learning applications have continuously evolved and affected the applications through the different phases. Initially (era 1), the evolvement was a result of the advancement of mobile technologies, devices, and network services. However, technology is not the sole source of evolvement: users’ changing expectations and cultural surroundings have an increasing impact on the utilisation of m-learning applications. During the second era focus shifted toward usability (efficiency, effectiveness, satisfaction). The emerging third era has focus on experiential factors which impact the sustainable use of a mobile learning application. The case examples in the paper demonstrate the transitions from technological era to usability era - and even further to user experience era with analyses on emotional, experiential, and engaging factors. The resulting three eras outlined in this paper help developers anticipating future demands with development activities focusing on emotions and engagement.
Original language | English |
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Title of host publication | Computers Supported Education - 9th International Conference, CSEDU 2017, Revised Selected Papers |
Publisher | Springer |
Pages | 207-220 |
Number of pages | 14 |
ISBN (Print) | 9783319946399 |
DOIs | |
Publication status | Published - 1 Jan 2018 |
MoE publication type | A4 Conference publication |
Event | International Conference on Computer Supported Education - Porto, Portugal Duration: 21 Apr 2017 → 23 Apr 2017 Conference number: 9 |
Publication series
Name | Communications in Computer and Information Science |
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Volume | 865 |
ISSN (Print) | 1865-0929 |
Conference
Conference | International Conference on Computer Supported Education |
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Abbreviated title | CSEDU |
Country/Territory | Portugal |
City | Porto |
Period | 21/04/2017 → 23/04/2017 |
Keywords
- Mobile learning
- Usability
- User experience design