The QUARTIC process model to support serious games development for contextualized competence-based learning and assessment

Ben Cowley, Michael Bedek, Claudia Ribeiro, Tuija Heikura, Sobah Abbas Petersen

Research output: Chapter in Book/Report/Conference proceedingChapterScientificpeer-review

7 Citations (Scopus)
Original languageEnglish
Title of host publicationHandbook of research on serious games as educational, business and research tools
EditorsMaria Manuela Cruz-Cunha
Place of PublicationHershey, PA
Pages491-519
ISBN (Electronic)978-1-4666-0150-5
Publication statusPublished - 2012
MoE publication typeA3 Part of a book or another research book

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