The Effects of Group Discussion and Role-playing Training on Self-efficacy, Support-seeking, and Reporting Phishing Emails: Evidence from a Mixed-design Experiment

Xiaowei Chen, Margault Sacre, Gabriele Lenzini, Samuel Greiff, Verena Distler, Anastasia Sergeeva

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

3 Citations (Scopus)

Abstract

Organizations rely on phishing interventions to enhance employees' vigilance and safe responses to phishing emails that bypass technical solutions. While various resources are available to counteract phishing, studies emphasize the need for interactive and practical training approaches. To investigate the effectiveness of such an approach, we developed and delivered two anti-phishing trainings, group discussion and role-playing, at a European university. We conducted a pre-registered1 experiment (N = 105), incorporating repeated measures at three time points, a control group, and three in-situ phishing tests. Both trainings enhanced employees' antiphishing self-efficacy and support-seeking intention in within-group analyses. Only the role-playing training significantly improved support-seeking intention when compared to the control group.

Original languageEnglish
Title of host publicationCHI 2024 - Proceedings of the 2024 CHI Conference on Human Factors in Computing Systems
PublisherACM
ISBN (Electronic)9798400703300
DOIs
Publication statusPublished - 2024
MoE publication typeA4 Conference publication
EventACM SIGCHI Annual Conference on Human Factors in Computing Systems - Honolulu, USA, Honolulu, United States
Duration: 11 May 202416 May 2024
https://chi2024.acm.org/

Conference

ConferenceACM SIGCHI Annual Conference on Human Factors in Computing Systems
Abbreviated titleACM CHI
Country/TerritoryUnited States
CityHonolulu
Period11/05/202416/05/2024
Internet address

Keywords

  • Anti-phishing training
  • Group discussion
  • Mixed-design experiment
  • Phishing intervention
  • Report phishing emails
  • Role-playing training
  • Self-efficacy
  • Support-seeking

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