In this paper we outline the initial stages of a human centered design process aimed at the design of novel technology (tangible interactive objects) for stroke survivors. We found it useful to support standard methods, such as interviews and focus groups, with a video prototype in order to make the concept of tangible interaction, which was novel to our users, more clear. In addition we carried out a co-design workshop together with stroke survivors. Based on these activities, we present a set of preliminary design guidelines for tangible interaction for stroke survivors.
|Title of host publication||TEI 2017 - Proceedings of the 11th International Conference on Tangible, Embedded, and Embodied Interaction|
|Number of pages||6|
|Publication status||Published - 20 Mar 2017|
|MoE publication type||A4 Article in a conference publication|
|Event||ACM International Conference on Tangible, Embedded, and Embodied Interaction - Yokohama, Japan|
Duration: 20 Mar 2017 → 23 Mar 2017
Conference number: 11
|Conference||ACM International Conference on Tangible, Embedded, and Embodied Interaction|
|Period||20/03/2017 → 23/03/2017|
- Participatory Design.
- Tangible Interaction
- User Studies