Abstract
In this paper, we present the findings of a study on the motivations and experiences of exceptional game jam participants in Finland. These “superjammers” have had experience on jamming at over 20 game jam events online or with physical locations, such as Global Game Jam and Ludum Dare. The jammers in this study reported how game jams have been important platforms of learning for them: they have not only learned technical skills, but also reported improvements in their workflows and various specific issues. From the initial curiosity towards game jams as a challenge, these jammers have later discovered multiple benefits of the events ranging from general enjoyment of creating games to social factors and keeping up their competences as game developers. In this paper, the notion of “superjammers” as a short for exceptional game jam participants is further explored and the lessons of the study is used for planning the next steps of the research into exceptionality in game jam participation.
Original language | English |
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Title of host publication | ICGJ 2019 Proceedings - International Conference on Game Jams, Hackathons and Game Creation Events |
Publisher | ACM |
Number of pages | 7 |
ISBN (Electronic) | 9781450362054 |
DOIs | |
Publication status | Published - 17 Mar 2019 |
MoE publication type | A4 Conference publication |
Event | International Conference on Game Jams, Hackathons and Game Creation Events - San Francisco, United States Duration: 17 Mar 2019 → 17 Mar 2019 http://icgj19.gameconf.org/ |
Conference
Conference | International Conference on Game Jams, Hackathons and Game Creation Events |
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Abbreviated title | ICGJ |
Country/Territory | United States |
City | San Francisco |
Period | 17/03/2019 → 17/03/2019 |
Internet address |
Keywords
- Game design
- Game development
- Game jam participants
- Game jams
- Games
- Superjammers