Sound-based Gaming for Sighted Audiences ˆ Experiences from a Mobile Multiplayer Location Aware Game

Inger Ekman

    Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

    12 Citations (Scopus)
    Original languageEnglish
    Title of host publicationAudio Mostly 2007, 2nd Conference on Interaction with Sound, Ilmenau, Germany
    Pages148-153
    Publication statusPublished - 2007
    MoE publication typeA4 Article in a conference publication

    Keywords

    • sound design, game sound, pervasive computing, location-aware game, mobile game, case study

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