Some aspects of role of audio in immersive visualization

M. Gröhn*, T. Lokki, L. Savioja, T. Takala

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

9 Citations (Scopus)

Abstract

We define four different tasks (orientation, localization, navigation and sonification), which are common in immersive visualization. Immersive visualization takes place in virtual environments, which provide an integrated system of 3D auditory and 3D visual display. The main objective of our research is to find out the best possible ways to use audio in different tasks. In the long run the goal is more efficient utilization of the spatial audio in immersive visualization application areas. Results of our first experiment have proven that navigation is possible using auditory cues.

Original languageEnglish
Title of host publicationProceedings of SPIE - The International Society for Optical Engineering
EditorsR.F. Erbacher, P.C. Chen, J.C. Roberts, C.M. Wittenbrink, M. Grohn
Pages13-22
Number of pages10
Volume4302
DOIs
Publication statusPublished - 2001
MoE publication typeA4 Article in a conference publication
EventVisual Data Exploration and Analysis - San Jose, United States
Duration: 22 Jan 200123 Jan 2001
Conference number: 8

Conference

ConferenceVisual Data Exploration and Analysis
CountryUnited States
CitySan Jose
Period22/01/200123/01/2001

Keywords

  • Immersive visualization
  • Multi-modal perception
  • Spatial audio
  • Virtual environment

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