Rhetorical design game for expectation alignment

Ergo Pikas, Jaakko Otso Mikael Koskela*

*Corresponding author for this work

Research output: Contribution to journalConference articleScientificpeer-review

Abstract

While the form of building construction delivery known as Integrated Design-Build (or Integrated Project Delivery) is necessary for handling the complexity of modern projects, it raises up a host of problems due to the amount and variety of stakeholders that are brought together to co-design. Namely, the difficulty in forming a shared mental model of expectations regarding the project can cause disappointment in the results, as well as time and cost overruns. This paper is about creating an intervention to alleviate those issues. Employing knowledge from the field of rhetoric in design, and of mental models, two Integrated Design-Build workshops were analyzed to extract a set of rhetorical topics (topoi) to all such sessions. A design game was formulated around the empirical data by an iterative design process, following established design game theory. The game was found to indeed more than double the alignment of a group's individual mental models, though more testing is needed to validate this.

Original languageEnglish
Pages (from-to)1593-1602
Number of pages10
JournalProceedings of the International Conference on Engineering Design, ICED
Volume2019-August
DOIs
Publication statusPublished - 1 Jan 2019
MoE publication typeA4 Article in a conference publication
EventInternational Conference on Engineering Design - Delft, Netherlands
Duration: 5 Aug 20198 Aug 2019
Conference number: 22

Keywords

  • Collaborative design
  • Early design phases
  • Mental models
  • Rhetoric
  • Teamwork

Fingerprint

Dive into the research topics of 'Rhetorical design game for expectation alignment'. Together they form a unique fingerprint.

Cite this