@inproceedings{a4935c0c34fc4cc58b2098d18e81bef7,
title = "Real-Money Trade of Virtual Assets: Ten Different User Perceptions",
keywords = "MMORPG, virtual world, virtual economy, secondary market, real-money trade of virtual assets, player perceptions, user experience, MMORPG, virtual world, virtual economy, secondary market, real-money trade of virtual assets, player perceptions, user experience, MMORPG, virtual world, virtual economy, secondary market, real-money trade of virtual assets, player perceptions, user experience",
author = "Vili Lehdonvirta",
year = "2005",
language = "English",
booktitle = "The 6th DAC Conference, IT University of Copenhagen, 1-3 December 2005",
}