Prehistory of eSports in Finland from the 1980s to the mid-1990s

Jaakko Suominen, Petri Saarikoski, Markku Reunanen

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Abstract

In this article we discuss the early history of competitive gaming and esports in Finland. Our findings are based on the earliest video and computer game competitions of the 1980s and early 1990s, and the high score lists published by hobbyist magazines. Therefore the article largely deals with the relationship between competitive play and different kinds of publicity. By analyzing various grassroots and commercial cases, we shed light on the foundation that later esports built upon.
Translated title of the contributionPrehistory of eSports in Finland from the 1980s to the mid-1990s
Original languageFinnish
Title of host publicationPelitutkimuksen vuosikirja 2018
EditorsRaine Koskimaa, Jonne Arjoranta, Usva Friman, Frans Mäyrä, Olli Sotamaa, Jaakko Suominen
PublisherPelitutkimuksen seura ry.
Pages5-34
Publication statusPublished - 19 Dec 2018
MoE publication typeA3 Part of a book or another research book

Publication series

NamePelitutkimuksen vuosikirja
PublisherTampereen yliopisto
ISSN (Electronic)1798-355X

Keywords

  • digital culture
  • Pac-Man
  • videogames
  • eSports

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