Abstract
Playfulness can be observed in all areas of human activity. It is an attitude of making activities more enjoyable. Designing for playfulness involves creating objects that elicit a playful approach and provide enjoyable experiences. In this paper we introduce the design and evaluation of the PLEX Cards and its two related idea generation techniques. The cards were created to communicate the 22 categories of a Playful Experiences framework to designers and other stakeholders who wish to design for playfulness. We have evaluated the practical use of the cards by applying them in three design cases. The results show that the PLEX Cards are a valuable source of inspiration when designing for playfulness and the techniques help create a large amount of ideas in a short time.
Original language | English |
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Title of host publication | Fun and Games 2010 - Proceedings of the 3rd International Conference on Fun and Games |
Publisher | ACM |
Pages | 28-37 |
Number of pages | 10 |
ISBN (Print) | 1595930361, 9781595930361 |
DOIs | |
Publication status | Published - 19 Nov 2010 |
MoE publication type | A4 Conference publication |
Event | International Conference on Fun and Games - Leuven, Belgium Duration: 15 Sept 2010 → 17 Sept 2010 Conference number: 3 |
Conference
Conference | International Conference on Fun and Games |
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Abbreviated title | Fun and Games |
Country/Territory | Belgium |
City | Leuven |
Period | 15/09/2010 → 17/09/2010 |
Keywords
- card
- design methods
- inspiration
- playfulness
- workshop