Pac-Man for the VIC-20: Game Clones and Program Listings in the Emerging Finnish Home Computer Market

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Pac-Man for the VIC-20 : Game Clones and Program Listings in the Emerging Finnish Home Computer Market. / Saarikoski, Petri; Suominen, Jaakko; Reunanen, Markku.

In: Well Played, Vol. 6, No. 2, 26.06.2017, p. 7–31.

Research output: Contribution to journalArticle

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@article{df4899c9297247ddaae29141b6c4a997,
title = "Pac-Man for the VIC-20: Game Clones and Program Listings in the Emerging Finnish Home Computer Market",
keywords = "Pac-Man, digital culture, history of computing, videogames, local history",
author = "Petri Saarikoski and Jaakko Suominen and Markku Reunanen",
year = "2017",
month = "6",
day = "26",
language = "English",
volume = "6",
pages = "7–31",
journal = "Well Played",
issn = "2164-344X",
number = "2",

}

RIS - Download

TY - JOUR

T1 - Pac-Man for the VIC-20

T2 - Game Clones and Program Listings in the Emerging Finnish Home Computer Market

AU - Saarikoski, Petri

AU - Suominen, Jaakko

AU - Reunanen, Markku

PY - 2017/6/26

Y1 - 2017/6/26

KW - Pac-Man

KW - digital culture

KW - history of computing

KW - videogames

KW - local history

M3 - Article

VL - 6

SP - 7

EP - 31

JO - Well Played

JF - Well Played

SN - 2164-344X

IS - 2

ER -

ID: 13846005