Multi-layer interaction for digital tables

Sriram Subramanian*, Dzimitry Aliakseyeu, Andrés Lucero

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

37 Citations (Scopus)

Abstract

Interaction on digital tables has been restricted to a single layer on the table's active work-surface. We extend the design space of digital tables to include multiple layers of interaction. We leverage 3D position information of a pointing device to support interaction in the space above the active work-surface by creating multiple layers with drift-correction in which the user can interact with an application. We also illustrate through a point-design that designers can use multiple-layers to create a rich and clutter free application. A subjective evaluation showed that users liked the interaction techniques and found that, because of the drift correction we use, they could control the pointer when working in any layer.

Original languageEnglish
Title of host publicationUIST 2006
Subtitle of host publicationProceedings of the 19th Annual ACM Symposium on User Interface Software and Technology
PublisherACM
Pages269-272
Number of pages4
ISBN (Print)1595933131, 9781595933133
DOIs
Publication statusPublished - 1 Dec 2006
MoE publication typeA4 Article in a conference publication
EventACM Symposium on User Interface Software and Technology - Montreux, Switzerland
Duration: 15 Oct 200618 Oct 2006
Conference number: 19

Conference

ConferenceACM Symposium on User Interface Software and Technology
Abbreviated titleUIST
CountrySwitzerland
CityMontreux
Period15/10/200618/10/2006

Keywords

  • Interaction techniques
  • Multi-layer interaction
  • Pen input devices
  • Pointing techniques

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