TY - JOUR
T1 - Moving from mass customization to social manufacturing
T2 - a footwear industry case study
AU - Shang, Xiuqin
AU - Shen, Zhen
AU - Xiong, Gang
AU - Wang, Fei Yue
AU - Liu, Sheng
AU - Nyberg, Timo R.
AU - Wu, Huaiyu
AU - Guo, Chao
PY - 2019/2/1
Y1 - 2019/2/1
N2 - A social manufacturing (SM) system for the footwear industry is proposed to improve customisation accuracy and efficiency through the use of big data and crowdsourcing. SM is a novel manufacturing paradigm for distributed, collaborative, service-oriented, crowdsourcing-based, intelligent, and customised footwear production. First, the definition and process of footwear SM are introduced. Next, key supporting technologies are discussed, including 3D scanning, an evaluation mechanism for supply–demand matching, and optimised allocation of socialised manufacturing resources. Finally, the system development and an application case are described. In SM, a prosumer is defined as someone who is both a producer and consumer at the same time, and can be involved in the full life cycle of a personalised product, including the design, manufacture, service, and consumption processes. This allows the experience of every prosumer to be enhanced through participation, potential demands for personalised product to be released, and the production efficiency of customisation to be improved.
AB - A social manufacturing (SM) system for the footwear industry is proposed to improve customisation accuracy and efficiency through the use of big data and crowdsourcing. SM is a novel manufacturing paradigm for distributed, collaborative, service-oriented, crowdsourcing-based, intelligent, and customised footwear production. First, the definition and process of footwear SM are introduced. Next, key supporting technologies are discussed, including 3D scanning, an evaluation mechanism for supply–demand matching, and optimised allocation of socialised manufacturing resources. Finally, the system development and an application case are described. In SM, a prosumer is defined as someone who is both a producer and consumer at the same time, and can be involved in the full life cycle of a personalised product, including the design, manufacture, service, and consumption processes. This allows the experience of every prosumer to be enhanced through participation, potential demands for personalised product to be released, and the production efficiency of customisation to be improved.
KW - Collaborative manufacturing
KW - mass customisation
KW - optimisation SM resources
UR - http://www.scopus.com/inward/record.url?scp=85059028945&partnerID=8YFLogxK
U2 - 10.1080/0951192X.2018.1550675
DO - 10.1080/0951192X.2018.1550675
M3 - Article
AN - SCOPUS:85059028945
SN - 0951-192X
VL - 32
SP - 194
EP - 205
JO - International Journal of Computer Integrated Manufacturing
JF - International Journal of Computer Integrated Manufacturing
IS - 2
ER -