Abstract
Purpose - The purpose of this paper is to model the effect of alternative products in motivating consumers- e-service switching behavior in the context of the social network game (SNG) industry. In particular, the effects of both alternative attractiveness and change experience on switching behavior are quantified. Design/methodology/approach - With the aid of a leading e-service provider in China, 220,000 questionnaires were distributed to the players of a SNG. Valid responses from potential switching users are included in the data analysis. Structural equation modeling technique is utilized to test the research framework. Findings - The study found that alternative attractiveness negatively affects both the perceived service quality and individual users- satisfaction with their current SNG. Additionally, alternative attractiveness has a strong and positive impact on both switching intention and behavior. The results show that users- satisfaction and perceptions on service quality deteriorate significantly when faced with the presence of attractive SNG alternatives. The effect is stronger for the customers used to switching. Originality/value - The study is among the first to introduce cognitive dissonance theory to explain e-service switching behavior. A number of new hypotheses are proposed, tested and supported. The results of the study illustrate the use of cognitive dissonance as an alternative perspective of understanding users- switching behavior in a real-world free-choice situation.
| Original language | English |
|---|---|
| Pages (from-to) | 801-820 |
| Number of pages | 20 |
| Journal | Industrial Management and Data Systems |
| Volume | 116 |
| Issue number | 4 |
| DOIs | |
| Publication status | Published - 9 May 2016 |
| MoE publication type | A1 Journal article-refereed |
Keywords
- loyalty
- satisfaction
- cognitive dissonance
- alternative attractiveness
- change experience
- switch behaviour
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