Abstract
Pre-existing penetrations often show up in many applications, particularly in garments fitting. The popular continuous collision detection (CCD) based methods are incapable of handling them, as there is no history information to rely on. On the other hand, surfaces of human bodies have normals defined to designate their orientation (i.e. front- and back-face), which are totally overlooked by CCD methods (thus they are orientation-free). In this paper we present a history-free method for separating two penetrating meshes, given that one of them represents a rigid object and has clarified surface orientation. This method computes all edge-face (E-F) intersections with discrete collision detection, and identifies illegal vertices with the help of surface orientation, and then builds a number of penetration stencils. On response, the stencil vertices are relocated into a penetration-free state, via a global displacement minimizer. The proposed algorithm outperforms existing methods for handling solid/cloth collisions, thus is an effective tool for applications like virtual-try-on and example-based garment animation synthesis.
Original language | English |
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Pages | 53-56 |
Number of pages | 4 |
DOIs | |
Publication status | Published - 2020 |
MoE publication type | Not Eligible |
Event | Annual Conference of the European Association for Computer Graphics - Lisbon, Portugal Duration: 9 May 2016 → 13 May 2016 Conference number: 37 |
Conference
Conference | Annual Conference of the European Association for Computer Graphics |
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Abbreviated title | EUROGRAPHICS |
Country/Territory | Portugal |
City | Lisbon |
Period | 09/05/2016 → 13/05/2016 |