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Metaphoric Spaces in Virtual Reality Design: From Simulation to Participatory Functionalism as a Design Approach

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

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Abstract

In this paper, we draft a novel design approach for the design of Virtual Reality (VR) public spaces, namely participatory functionalism. Our analysis builds on designerly reflection of two multi-stakeholder participatory design processes spanning over six years which aimed at developing immersive VR environments for public libraries. Often, designers of public VR spaces have taken the approach of simulating existing physical spaces; for example, building a VR replica of an existing building, such as a library. We propose an alternative to this simulation approach which is based on designing for the values, ideas, meanings, and societal functions of the library. Through our empirical and design-led studies, we formulate participatory functionalism as an approach. Theory-wise, we draw from the functionalist movement in architecture well as the interdisciplinary participatory design movement.
Original languageEnglish
Title of host publicationMindtrek '24: Proceedings of the 27th International Academic Mindtrek Conference
PublisherACM
Pages46-57
Number of pages12
ISBN (Electronic)979-8-4007-1823-6
DOIs
Publication statusPublished - 8 Oct 2024
MoE publication typeA4 Conference publication
EventMindtrek Conference - Tampere, Finland
Duration: 8 Oct 202411 Oct 2024
Conference number: 27

Conference

ConferenceMindtrek Conference
Country/TerritoryFinland
CityTampere
Period08/10/202411/10/2024

Funding

This work was supported by the Academy of Finland projects DISC (332143), PIXIE (331822), the Academy of Finland SRC project COMBAT (293389), and the Regional State Administrative Agency of Southern Finland project “Our Shared Virtual World.”

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 4 - Quality Education
    SDG 4 Quality Education
  2. SDG 10 - Reduced Inequalities
    SDG 10 Reduced Inequalities
  3. SDG 11 - Sustainable Cities and Communities
    SDG 11 Sustainable Cities and Communities

Keywords

  • Design theory
  • Design-led approach
  • Functionalist movement
  • Participatory Design
  • Public library
  • Public space
  • Qualitative research
  • Research through design
  • Virtual Reality

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