Abstract
Tools for supporting performer-audience interaction have been gaining increasing interest in HCI community recently. They encompass a wide range of systems from simple polls to live tweeting and backchannel chats. However, a lack of unifying conceptual framework hampers their efficient development and deployment in events. In this paper, we develop a notion of live participation and present a live participation system that aims to capture performer-audience interaction systems' salient design-relevant characteristics. With user studies, we identify central characteristics of live participation (RQ1) and explore the diversity of types of live participation situations (RQ2). The identified concepts-extended performance, integration work, and episodes-provide the groundwork for further design of live participation systems and more engaging audience interactions.
| Original language | English |
|---|---|
| Title of host publication | DIS 2016 - Proceedings of the 2016 ACM Conference on Designing Interactive Systems: Fuse |
| Publisher | ACM |
| Pages | 509-520 |
| Number of pages | 12 |
| ISBN (Electronic) | 9781450340311 |
| DOIs | |
| Publication status | Published - 4 Jun 2016 |
| MoE publication type | A4 Conference publication |
| Event | ACM Conference on Designing Interactive Systems - Brisbane, Australia Duration: 4 Jun 2016 → 8 Jun 2016 Conference number: 11 |
Conference
| Conference | ACM Conference on Designing Interactive Systems |
|---|---|
| Abbreviated title | DIS |
| Country/Territory | Australia |
| City | Brisbane |
| Period | 04/06/2016 → 08/06/2016 |
Keywords
- Audience-performer interaction
- Co-located interaction
- Events
- Live participation
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