Abstract
Tools for supporting performer-audience interaction have been gaining increasing interest in HCI community recently. They encompass a wide range of systems from simple polls to live tweeting and backchannel chats. However, a lack of unifying conceptual framework hampers their efficient development and deployment in events. In this paper, we develop a notion of live participation and present a live participation system that aims to capture performer-audience interaction systems' salient design-relevant characteristics. With user studies, we identify central characteristics of live participation (RQ1) and explore the diversity of types of live participation situations (RQ2). The identified concepts-extended performance, integration work, and episodes-provide the groundwork for further design of live participation systems and more engaging audience interactions.
Original language | English |
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Title of host publication | DIS 2016 - Proceedings of the 2016 ACM Conference on Designing Interactive Systems: Fuse |
Publisher | ACM |
Pages | 509-520 |
Number of pages | 12 |
ISBN (Electronic) | 9781450340311 |
DOIs | |
Publication status | Published - 4 Jun 2016 |
MoE publication type | A4 Article in a conference publication |
Event | ACM Conference on Designing Interactive Systems - Brisbane, Australia Duration: 4 Jun 2016 → 8 Jun 2016 Conference number: 11 |
Conference
Conference | ACM Conference on Designing Interactive Systems |
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Abbreviated title | DIS |
Country | Australia |
City | Brisbane |
Period | 04/06/2016 → 08/06/2016 |
Keywords
- Audience-performer interaction
- Co-located interaction
- Events
- Live participation