Abstract
Playing games has become a permanent part of popular culture, and the number of players keeps increasing. Part of this phenomenon is the act of recording gameplay and sharing the videos creating online gaming communities. We describe different types of gaming videos that intersect with learning computer science (CS). In addition, we looked at the discussions those videos spurred and found a rich interaction with CS topics. Since games can act as an engaging environment for informal learning, we conclude that the gaming community has relevant connections to learning CS and we as the research community should pay more attention to this phenomenon.
Original language | English |
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Title of host publication | CSEDU 2017 - Proceedings of the 9th International Conference on Computer Supported Education |
Publisher | SciTePress |
Pages | 17-24 |
Number of pages | 8 |
Volume | 2 |
ISBN (Electronic) | 9789897582400 |
DOIs | |
Publication status | Published - 2017 |
MoE publication type | A4 Conference publication |
Event | International Conference on Computer Supported Education - Porto, Portugal Duration: 21 Apr 2017 → 23 Apr 2017 Conference number: 9 |
Conference
Conference | International Conference on Computer Supported Education |
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Abbreviated title | CSEDU |
Country/Territory | Portugal |
City | Porto |
Period | 21/04/2017 → 23/04/2017 |
Keywords
- Computer science education
- Game-based learning
- Informal learning