Introduction

Xiaojun Bi*, Andrew Howes, Per Ola Kristensson, Antti Oulasvirta, John Williamson

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingForeword / postscriptScientificpeer-review

Abstract

This chapter introduces the field of computational interaction, and explains its long tradition of research on human interaction with technology that applies to human factors engineering, cognitive modelling, artificial intelligence and machine learning, design optimization, formal methods, and control theory. It discusses how the book as a whole is part of an argument that, embedded in an iterative design process, computational interaction design has the potential to complement human strengths and provide a means to generate inspiring and elegant designs without refuting the part played by the complicated, and uncertain behaviour of humans. The chapters in this book manifest intellectual progress in the study of computational principles of interaction, demonstrated in diverse and challenging applications areas such as input methods, interaction techniques, graphical user interfaces, information retrieval, information visualization, and graphic design.

Original languageEnglish
Title of host publicationComputational Interaction
PublisherOxford University Press
Pages1-13
Number of pages13
ISBN (Print)9780198799603
DOIs
Publication statusPublished - 22 Mar 2018
MoE publication typeA3 Part of a book or another research book

Keywords

  • Bayesian approach
  • Efficiency
  • Information theory
  • Interaction
  • UI
  • User-centred design
  • UX

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    Bi, X., Howes, A., Kristensson, P. O., Oulasvirta, A., & Williamson, J. (2018). Introduction. In Computational Interaction (pp. 1-13). Oxford University Press. https://doi.org/10.1093/oso/9780198799603.003.0001