Interactive diorama – Rembrandt 1632

Cvijeta Miljak (Designer), Lily Diaz-Kommonen (Editor)

Research output: Artistic and non-textual formWeb publication/siteProfessional

Abstract

The website presents the information and research outputs of the Interactive Diorama – Rembrandt 1632 project. Last updated 2020.

Interactive Diorama – Rembrandt 1632 is a virtual reality (VR) simulation that allows a visitor to explore a space beyond the 2D surface of a painting. It was created to evoke different experiences of heritage including non-linear, associative ways of thinking and dialogical interpretation.

The work celebrates and deconstructs the important moment when the history of art and science converges in spectacle. It compares the representation-based pictorial space of the canvas with the dynamic, embodied and relational space of virtual reality environments.

The work has been realized by professor Lily Díaz-Kommonen with the Department of Media, Systems of Representation Research Group at Aalto University, a multidisciplinary community where art, science and business come together to identify grand societal challenges and build innovative futures.
Original languageEnglish
Media of outputOnline
Publication statusPublished - 2017
MoE publication typeI1 Audiovisual material

Field of art

  • Design

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