Projects per year
Abstract
With the development of 3D measurement systems, dense colored point clouds are increasingly available. However, up to now, their use in interactive applications has been restricted by the lack of support for point clouds in game engines. In addition, many of the existing applications for point clouds lack the capacity for fluent user interaction and application development. In this paper, we present the development and architecture of a game engine extension facilitating the interactive visualization of dense point clouds. The extension allows the development of game engine applications where users edit and interact with point clouds. To demonstrate the capabilities of the developed extension, a virtual reality head-mounted display is used and the rendering performance is evaluated. The result shows that the developed tools are sufficient for supporting real-time 3D visualization and interaction. Several promising use cases can be envisioned, including both the use of point clouds as 3D assets in interactive applications and leveraging the game engine point clouds in geomatics.
Original language | English |
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Pages (from-to) | 375-389 |
Number of pages | 15 |
Journal | ISPRS Journal of Photogrammetry and Remote Sensing |
Volume | 163 |
DOIs | |
Publication status | Published - 1 May 2020 |
MoE publication type | A1 Journal article-refereed |
Keywords
- Game engine
- Point cloud
- VR
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Dive into the research topics of 'Interactive dense point clouds in a game engine'. Together they form a unique fingerprint.Projects
- 4 Finished
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Competence-Based Growth Through Integrated Disruptive Technologies of 3D Digitalization, Robotics, Geospatial Information and Image Processing/Computing Point Cloud Ecosystem
Hyyppä, H. (Principal investigator), Julin, A. (Project Member), Aho, S. (Project Member), Ahlavuo, M. (Project Member), Ingman, M. (Project Member), Kurkela, M. (Project Member), Siirala, H. (Project Member), Luhtala, L. (Project Member), Maksimainen, M. (Project Member), Gullmets, H. (Project Member), Nuikka, M. (Project Member), Sarlin, M. (Project Member), Handolin, H. (Project Member), Jaalama, K. (Project Member), El-Mahgary, S. (Project Member) & Vaaja, M. T. (Project Member)
01/01/2018 → 31/07/2021
Project: Academy of Finland: Strategic research funding
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Virtual and Augmented Reality Content Production and Use
Julin, A. (Project Member), Hyyppä, H. (Principal investigator), Keitaanniemi, A. (Project Member), Kauhanen, H. (Project Member), Ahlavuo, M. (Project Member), Ingman, M. (Project Member), Karvonen, S.-P. (Project Member), Rantanen, T. (Project Member), Torkkel, A. (Project Member), Handolin, H. (Project Member), Vaaja, M. T. (Project Member) & Virtanen, J.-P. (Project Member)
25/01/2017 → 31/12/2018
Project: Business Finland: Other research funding
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COMBAT: Competence-Based Growth Through Integrated Disruptive Technologies of 3D Digitalization, Robotics, Geospatial Information and Image Processing/Computing - Point Cloud Ecosystem
Nieminen, J. (Project Member), Ahlavuo, M. (Project Member), Vaaja, M. T. (Project Member), Laitala, A. (Project Member), Julin, A. (Project Member), Hyyppä, H. (Principal investigator), Maksimainen, M. (Project Member), Lehtola, V. (Project Member), Ståhle, P. (Project Member), Haggren, H. (Project Member), Rantanen, T. (Project Member), Gullmets, H. (Project Member), Kauhanen, H. (Project Member), Jaalama, K. (Project Member), Ingman, M. (Project Member), Karvonen, S.-P. (Project Member), Kurkela, M. (Project Member), Luhtala, L. (Project Member) & Virtanen, J.-P. (Project Member)
01/05/2015 → 31/12/2017
Project: Academy of Finland: Strategic research funding
Equipment
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i3 – Industry Innovation Infrastructure
Sainio, P. (Manager)
School of EngineeringFacility/equipment: Facility