Interaction with 3D models on large displays using 3D input techniques

Beverley Laundry*, Masood Masoodian, Bill Rogers

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

3 Citations (Scopus)

Abstract

Almost all existing 3D modeling applications rely on 2D input techniques for creating and modifying 3D models by users. This translation of user inputs from a 2D plane into actions in a 3D world often causes problems for modelers when moving, placing, rotating and transforming 3D objects. Although several 3D input techniques have been developed in the past, these have generally relied on expensive technology such as haptic or immersive devices. In this paper we investigate the possibility of using affordable devices, including the Nintendo Wii Controller (Wiimote) and conventional webcams, as means of interacting with 3D models on large displays. A pilot user study of these techniques has also been carried out, and the results are presented here.

Original languageEnglish
Title of host publicationCHINZ 2010 - Proceedings of the 11th International Conference NZ Chapter of the ACM Special Interest Group on Human-Computer Interaction (SIGCHI-NZ)
Pages49-56
Number of pages8
DOIs
Publication statusPublished - 2010
MoE publication typeA4 Article in a conference publication
EventInternational Conference of the New Zealand Chapter's of the ACM Special Interest Group on Human-Computer Interaction - Auckland, New Zealand
Duration: 8 Jul 20109 Jul 2010
Conference number: 11

Publication series

NameCHINZ 2010 - Proceedings of the 11th International Conference NZ Chapter of the ACM Special Interest Group on Human-Computer Interaction (SIGCHI-NZ)

Conference

ConferenceInternational Conference of the New Zealand Chapter's of the ACM Special Interest Group on Human-Computer Interaction
Abbreviated titleCHINZ
CountryNew Zealand
CityAuckland
Period08/07/201009/07/2010

Keywords

  • 3D hand-tracking
  • 3D input
  • 3D interaction
  • 3D modeling
  • infrared tracking
  • interaction techniques
  • large interactive displays
  • Nintendo Wii™ controller
  • sketching
  • Wiimote

Fingerprint Dive into the research topics of 'Interaction with 3D models on large displays using 3D input techniques'. Together they form a unique fingerprint.

Cite this