@inbook{120c21086b1c4a8ca5d03babcd70dbee,
title = "Interaction, learning and organisational innovations through the Work Flow Game",
keywords = "innovation, interaction, learning, organization, simulation game, innovation, interaction, learning, organization, simulation game, innovation, interaction, learning, organization, simulation game",
author = "Virpi Ruohom{\"a}ki",
year = "2003",
language = "English",
pages = "162--169",
editor = "F. Percival and H. Godfrey and P. Laybourn and S. Murray",
booktitle = "The International Simulation and Gaming Yearbook, Vol. 11",
publisher = "Society for Academic Gaming and Simulation in Education and Training (SAGSET)",
address = "United Kingdom",
}