Abstract
Within the scope of this paper we discuss the possibilities of newly immersive interactive technologies in the field of Digital Humanities (DH). We define Digital Humanities, its basic concept, and various criteria as intersection between computation and humanities. We review immersive interactive technologies in the context of DH, and attempt to develop a framework how interactive immersive technologies can be utilized within the scope of this research field. We also discuss interactivity and human experience in relation to DH and interactive immersive environments. The paper rounds up with a few practical example cases, which shall illustrate the use of immersive interactive technologies in DH, and underlines the potentials.
| Original language | English |
|---|---|
| Title of host publication | ImmersiveME 2015 - Proceedings of the 3rd International Workshop on Immersive Media Experiences, co-located with MM 2015 |
| Publisher | ACM |
| Pages | 31-36 |
| Number of pages | 6 |
| ISBN (Electronic) | 9781450337458 |
| DOIs | |
| Publication status | Published - 30 Oct 2015 |
| MoE publication type | A4 Conference publication |
| Event | International Workshop on Immersive Media Experiences - Brisbane, Australia Duration: 30 Oct 2015 → 30 Oct 2015 Conference number: 3 |
Workshop
| Workshop | International Workshop on Immersive Media Experiences |
|---|---|
| Abbreviated title | ImmersiveME |
| Country/Territory | Australia |
| City | Brisbane |
| Period | 30/10/2015 → 30/10/2015 |
Keywords
- Big data
- Cloud computation
- Computing technologies
- Content
- Digital humanities
- Interaction design
- Media technology
- Narrative
- Visualization
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