Abstract
This interpretive grounded theory study explains how the early-stage mobile game startups excel in the market after releasing their apps. The data was collected by interviewing 20 startups in an accelerator operated by a platform owner. Our model shows that the startups follow an experimentation approach that allows for discovery of areas of improvement as well new potential markets. They monitor the performance of their games in order to better understand how to excel in the market. Accordingly, they continuously improve their games and expand to new markets to meet their success objectives despite the possible restraints imposed on them by the platform owner and available analytics tools. Our study enriches the existing literature on mobile app development by startups, their success, and how the platform owner through the accelerator can affect the startups in succeeding.
Original language | English |
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Title of host publication | Proceedings of the 52nd Hawaii International Conference on System Sciences (HICSS 2019) |
Publisher | Hawaii International Conference on System Sciences (HICSS) |
Number of pages | 10 |
ISBN (Electronic) | 978-0-9981331-2-6 |
Publication status | Published - 2019 |
MoE publication type | A4 Article in a conference publication |
Event | Annual Hawaii International Conference on System Sciences - Grand Wailea, United States Duration: 8 Jan 2019 → 11 Jan 2019 Conference number: 52 |
Conference
Conference | Annual Hawaii International Conference on System Sciences |
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Abbreviated title | HICSS |
Country/Territory | United States |
City | Grand Wailea |
Period | 08/01/2019 → 11/01/2019 |