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Gamification - Motivations & Effects
Juho Hamari
Department of Information and Service Management
Research output
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Thesis
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Doctoral Thesis
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Collection of Articles
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Dive into the research topics of 'Gamification - Motivations & Effects'. Together they form a unique fingerprint.
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Business & Economics
Gamification
100%
Game Design
22%
Activity Systems
21%
Marketing
21%
Services Marketing
16%
System Design
15%
Field Experiment
15%
Empirical Study
14%
Homo Economicus
11%
Information Systems Design
10%
Conceptual Study
10%
Human-Computer Interaction (HCI)
9%
Marketing Theory
8%
Peer to Peer
8%
Social Services
8%
Enjoyment
8%
Social Benefits
7%
Service System
7%
Empirical Evidence
7%
Conception
7%
Psychology
6%
Developer
6%
Exercise
5%
Information Systems
5%