Abstract
This paper presents a domain independent framework for discussing human–computer co-creativity. It expands on Rhodes’ (1961) four perspectives on creativity and their later adaptations to socio-cultural views of creativity and computational creativity. The new framework allows the attribution of creativity not only to individual creators but to a collective of creators, recognising the importance of meta-level communication to the creative collaboration, and the variety of creative contributions that emerge during a co-creative process. It also elaborates on the different communities and contexts surrounding co-creative collaboration and thus facilitates the analysis, evaluation and study of human–computer co-creativity by allowing researchers to describe and situate their work in the field.
Original language | English |
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Title of host publication | Proceedings of the Eleventh International Conference on Computational Creativity |
Editors | Amílcar Cardoso, Penousal Machado, Tony Veale, João Miguel Cunha |
Publisher | Association for Computational Creativity |
Pages | 17-24 |
Number of pages | 8 |
ISBN (Electronic) | 978-989-54160-2-8 |
Publication status | Published - 7 Sept 2020 |
MoE publication type | A4 Conference publication |
Event | International Conference on Computational Creativity - Online, Coimbra, Portugal Duration: 7 Sept 2020 → 11 Sept 2020 Conference number: 11 http://computationalcreativity.net/iccc20/papers/ICCC20_Proceedings.pdf |
Conference
Conference | International Conference on Computational Creativity |
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Abbreviated title | ICCC |
Country/Territory | Portugal |
City | Coimbra |
Period | 07/09/2020 → 11/09/2020 |
Internet address |