Abstract
The problematic concept of user needs has far survived within the field of user-centred design. This paper places user needs aside from the central place to give space for technology-based ambiguity a
Original language | English |
---|---|
Title of host publication | Prooceedings of the Virtual'07 conference in Stockholm |
Publication status | Published - 2007 |
MoE publication type | A3 Part of a book or another research book |
Keywords
- physical interaction
- social prototyping
- use(r) experience
- User-centred design