Abstract
A properly formed requirement is testable, a necessity for ensuring that design goals are met. While challenging in productivity applications, entertainment applications such as games compound the problem due to their subjective nature. We report here on our efforts to create testable experience requirements, the associated scope challenges and challenges with test design and result interpretation. We further report on issues experienced when performing focus group testing and provide practitioner guidance.
Original language | English |
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Title of host publication | 2015 IEEE 23rd International Requirements Engineering Conference, RE 2015 - Proceedings |
Publisher | IEEE |
Pages | 324-333 |
Number of pages | 10 |
ISBN (Electronic) | 978-1-4673-6905-3 |
DOIs | |
Publication status | Published - 4 Nov 2015 |
MoE publication type | A4 Article in a conference publication |
Event | IEEE International Requirements Engineering Conference - Ottawa, Canada Duration: 24 Aug 2015 → 28 Aug 2015 Conference number: 23 |
Publication series
Name | International Requirements Engineering Conference |
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Publisher | IEEE |
ISSN (Print) | 2332-6441 |
Conference
Conference | IEEE International Requirements Engineering Conference |
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Abbreviated title | RE |
Country | Canada |
City | Ottawa |
Period | 24/08/2015 → 28/08/2015 |
Keywords
- design goal
- Experience requirements
- testing
- user experience
- validation