Exclusion method for finding nash equilibrium in multiplayer games

Kimmo Berg, Tuomas Sandholm

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

16 Citations (Scopus)

Abstract

We present a complete algorithm for finding an e-Nash equilibrium, for arbitrarily small ϵ, in games with more than two players. The method improves the best-known upper bound with respect to the number of players n, and it is the first implemented algorithm, to our knowledge, that manages to solve all instances. The main components of our tree-searchbased method are a node-selection strategy, an exclusion oracle, and a subdivision scheme. The node-selection strategy determines the next region (of the strategy profile probability vector space) to be explored - based on the region's size and an estimate of whether the region contains an equilibrium. The exclusion oracle provides a provably correct sufficient condition for there not to exist an equilibrium in the region. The subdivision scheme determines how the region is split if it cannot be excluded. Unlike the well-known incomplete methods, our method does not need to proceed locally, which avoids it getting stuck in a local minimum - in the space of players' regrets - that may be far from any actual equilibrium. The run time grows rapidly with the game size; this reflects the dimensionality of this difficult problem. That suggests a hybrid scheme where one of the relatively fast prior incomplete algorithms is run, and if it fails to find an equilibrium, then our method is used.

Original languageEnglish
Title of host publicationProceedings of the Thirty-First AAAI Conference on Artificial Intelligence and the Twenty-Ninth Innovative Applications of Artificial Intelligence Conference
PublisherAAAI Press
Pages383-389
Number of pages7
Publication statusPublished - 2017
MoE publication typeA4 Conference publication
EventAAAI Conference on Artificial Intelligence - San Francisco, United States
Duration: 4 Feb 20179 Feb 2017
Conference number: 31

Publication series

NameProceedings of the AAAI Conference on Artificial Intelligence
PublisherAAAI
ISSN (Print)2159-5399
ISSN (Electronic)2374-3468

Conference

ConferenceAAAI Conference on Artificial Intelligence
Abbreviated titleAAAI
Country/TerritoryUnited States
CitySan Francisco
Period04/02/201709/02/2017

Keywords

  • Nash equilibrium
  • equilibrium finding
  • multi-player games
  • exclusion oracle
  • noncooperative games
  • computation
  • game theory

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