Enhancing spatial perception and user experience in video games with volumetric shadows

Tuukka Takala, Perttu Hämäläinen, Mikael Matveinen, Taru Simonen, Jari Takatalo

Research output: Chapter in Book/Report/Conference proceedingConference contributionScientificpeer-review

2 Citations (Scopus)
Original languageEnglish
Title of host publicationProceedings of the 25th Australian Computer-Human Interaction Conference (OzCHI '13)
Place of PublicationNew York
PublisherACM
Pages267-276
ISBN (Electronic)978-1-4503-2525-7
ISBN (Print)978-1-4503-2525-7
DOIs
Publication statusPublished - 2013
MoE publication typeA4 Article in a conference publication

Keywords

  • 3D user
  • depth cues
  • depth perceptio
  • game experience
  • games
  • interface
  • stereoscopy
  • volumetric shadows

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